When it comes to the best shooting & Battle Royale games, Call of Duty Mobile definitely sits in the top 5 list. Call of Duty Mobile game was released on October 1, 2019, and the game has become immensely popular within a matter of 4 months.
Call of Duty Mobile game is available on both the iOS and Android platforms. Also, it is a first game in the Call of Duty franchise, which is available for free-to-play. Well, there is good news for Call of Duty Mobile fans as the new season for the game has gone live.
Call of Duty Mobile Season 3 has brought a new limited-time multiplayer mode Rapid Fire to the game. The latest patch of the game has also included two new maps for players which include the following: Scrapyard & Cage.
Apart from the new multiplayer mode, the game has also added a new Battle Royale mode to the game. The new mode is called as 20v20. Call of Duty Mobile Season 3 has also added a two-seater motorcycle for players. In addition to this, a lot of enhancements have been made to the game which you can check the patch notes down below.
Call of Duty: Mobile Season 3 Update Patch Notes
Ranked Mode
- Season 3 Ranking will start after the update and will last from January 2020 to March 2020.
- New ranked rewards, including Black Ops III weapons, Yellow Snakes Camo series, and more!
Ranked improvements:
- Updated user interface
- Improved matchmaking balance
- Increased penalty for frequently quitting
- Reduced point deduction for losses below Master
- Hijacked map removed from ranked MP
- Domination single round score adjusted to 75 in ranked mode
- TDM score adjusted to 50 in ranked
[New] Battle Pass Season 3
- Battle Pass Season 3 will start from January 2020 to February 2020.
- New Premium and free Battle Pass Rewards!
- Premium Battle Pass price has been lowered
- Battle Pass tiers has been reduced to 50, high value content has remained
- New Neon technology weapons only available for a limited time period, gorgeous neon special effects, join in Battle Pass exclusively!
Multiplayer Mode
New Limited Time Mode: Rapid Fire
- Faster Scorestreaks
- Shorter Operator Skill cooldowns
- Unlimited ammo
- New Maps: Scrapyard & Cage
Battle Royale Mode
- Time and space have distorted and will soon reveal a new battle area
New time-limited Battle Royale Mode:
- 20v20 Mode – Fast-paced objective based mode that brings MP mechanics to Battle Royale
New vehicle:
- 2-person motorcycle — perfect for high speed assaults and escapes
- SMRS is removed in BR Sniper Challenge
- New Battle Royale class coming soon
General
Controls
- Added three new sensitivity modes and shotgun firing in control settings
Combat
- New Operator Skill : H.I.V.E – New operator skill that kills enemies with the use of traps
- New Scorestreak – XS1 Goliath – Unlock this devastating Scorestreak at 900 points
Improvements and Optimizations
Multiplayer
- TDM is now unlocked at level 3
- Return of Takeoff and Raid MP maps
- Fixed wall geometry on certain maps
- Added warning and death for leaving combat zone
- Increased damage taken from falls
- Added mechanism of climbing down the ladder
- SMRS has slightly reduced movement speed, lethal range, and damage to Scorestreak
- Adjusted shooting stability of S36, reduce its performance in long distance
- Slightly reduced recoil stability of Type 25 foregrip attachment
- Slightly reduced recoil stability of AK117 foregrip attachment
- Reduced MSMC magazine capacity to 25
- Slightly increased recoil stability of ICR foregrip attachment
- Increased recoil control of AK-47 and reduced vertical recoil degree
- Increased firing stability and animations of LK24, ASM10 and HG40
- Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory
- Gravity Spike gives temporary increased armor effect
- Significantly reduced charge time of Gravity Spikes, and increased energy returned by skill
- Increased energy usage of Sparrow Operator Skill
- Improved both standard and fast grenade throwing and speed
- Additional improvements
Battle Royale
- Improved Shipment and Countdown location layouts
- Improved sound effects in cold areas
- Added additional strategic ziplines
- Increased damage drop-off of SMRS rockets at longer distances
- Reduced movement speed while actively using SMRS
- Improved helicopter collision mechanics with environment
- Airdrops always contain Level 3 body armor
- Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory
- Additional improvements
System and Client
- Slightly increased strength of controller aim assist on MP and BR
- MP after action report UI improvements for final scores and team MVPs
- Improved experience bonus from certain modes
- Reporting cheaters may generate a follow up on actions taken
- Fallen players can ping teammates to retrieve or use dog tags in BR
- Primary and secondary weapons can be switched during match countdown
- Improved quick team up option in lobby
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