Blender is perhaps one of the most popular 3D computer graphics suites owing to its free and open-source nature. And it’s not just the freebie bit that’s appealing as the software is also pretty intuitive and feature-rich.
After all, animators, scientists, artists, students, and other professionals combined have all contributed to the project. The products of this are ultra-realistic animated films, video games, VFX, 3D models, and 3D applications.
Nonetheless, while Blender has been used widely on various platforms for years, a section of users was missing out. Apple had launched their game-changing Apple Silicon MacBooks and Mac minis last year.
These devices came with the new M1 processors that took a break from Intel’s architecture and instead ran on the ARM CPU architecture. This meant that several third-party applications, including Blender, were no longer supported on the latest Macs.
But the Macs’ immense popularity meant that app developers would be missing out plenty if they chose not to update their respective applications with support for Apple’s new Silicon.
We have seen in the past how utilities like Google Drive File Stream were updated to support the ARM architecture brought about with the new M1 processors.
And now, Blender is being treated to the same as the software has finally received Apple M1 support. This comes with the latest Blender alpha update version 2.93.0.
To download this build for macOS Apple M1 machine, you would want to head over to this official Blender download page. Next, select the macOS Arm 64 bit variant and enjoy!
But if you are interested in knowing what’s in store with the latest alpha prior to installation, then feel free to check that out through the Blender 2.93 release notes.
Do keep in mind though that the update is currently in the alpha phase and hence could be unstable.
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